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hi, I'm Balázs Kovács.

I'm a Visual Computing MSc. student from Hungary with an interest in renderer architecture and real-time computer graphics.

Stardust

Stardust is a Render Graph-based rendering engine built on top of the Vulkan API, written in C++.

Its features include a Graph Builder API and Node Editor UI, automatic resource usage optimization and a set of Nodes that implement commonly seen techniques (Deferred Shading, RT Ambient Occlusion, FXAA).

Additionally, the engine supports the modern Ray Tracing and Mesh Shading pipelines.

Vulkan
C++
GLSL
HLSL
ImGui

Nebula

A wrapper built on top of the Vulkan API, which serves as the base for the new version of Stardust
Vulkan
C++

My Website

The very website you're looking at right now.
React
Typescript
Tailwind
Sass

katsu!

A Kotlin wrapper various routes of the osu! api, and a CLI app you can use to browse the api.
Kotlin

XIViewer

An Android app with which you can view characters from the critically acclaimed mmorpg Final Fantasy XIV.
Kotlin
Android

osu!pv

A website with which you can view osu! players profiles.
React
Typescript
Tailwind